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Developers notebook

Gears of war (Xbox 360)

Last night I played Gears of War on the Xbox 360. Wow, what a masterpiece. The graphics are outstanding and really show what the xbox 360 hardware is capable of and this is only a year after release imagine what treats are yet to come. The first thing I noticed was the realism, objects have true texture, walls look like they are made from bricks and mortar. Rain water flowing down from the roof on the inside of a building looks very real. Epic have really put a lot of effort into the details, the machine gun emits a heat haze after being fired. When you run the camera jolts around wildly.

I’ve only tried out the online play so cant say what the story mode plays out like. Online maps were reasonably quick to load with a full 8 players most times. Exchanges of fire can go on for quite sometime but quick kills with the shot gun or chains saw are also possible. When your out of health you can tap to slow the bleeding and stay alive, if your lucky a team mate will come along and revive you, but if your opponent comes to check your dead you’ve had it. There’s a lot more to this game than I can do justice in a quick post but if you have an Xbox 360 then you need this title, but then you probably already have it…

1 Comment

  1. Completely agree with you… played it Christmas day night round my friends house just as I was flagging from too much hearty grub and additional ales – woke me back up! Definitely the best textures I’ve seen in any game up until now – it represents one of those big leaps, like when you played Unreal for the first time in the late nineties. The only thing I found disapointing was some of the sound effects – when the troops are walking across flimsey surfaces, such as corrogated iron, the sound of the footsteps doesn’t change from normal. A bit pedantic I know, but they went into so much detail for everything else it stood out when I played it. Toodlepip!

    All hail Eris

    Dirk

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